![]() Your "Damage" stat in the character sheet factors this in and spits out an average DPS stat accounting for all modifiers: in this case, you'd see a damage stat of 30. ![]() If you have a 1.0 AS staff that does 20-30 damage with 20 intelligence (and you have no other int), that means that each hit will roll a random number between 20 and 30 and then that number will be multiplied by 1.2 (remember, each point of int is +1% damage).Įffective Damage Range: The effective damage range of that weapon for a Witch Doctor or Wizard is actually 24-36. The tooltip also displays average DPS, which is actually a red herring: the min/max/AS numbers are much more relevant. Wizard and Witch Doctor weapon damage system explanation submitted by trog:Įach weapon has three relevant base stats:
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